POV-Ray : Newsgroups : povray.general : Isosurfaces in v3.5 vs MegaPOV : Re: Isosurfaces in v3.5 vs MegaPOV Server Time
7 Aug 2024 09:25:38 EDT (-0400)
  Re: Isosurfaces in v3.5 vs MegaPOV  
From: Thorsten Froehlich
Date: 12 Oct 2001 09:01:15
Message: <3bc6e99b@news.povray.org>
In article <3bc6d8e2$1@news.povray.org> , "Hugo" <hua### [at] post3teledk> wrote:

>  Here is the proof, and I humbly ask the
> great people developing Pov to take another look at this and eventually
> explain why method 1 was removed from Pov 3.5.

Because it did not meet the code quality and functionality requirements for
an officially supported feature.  If you feel comfortable reading source
code go and see for yourself in the MegaPOV source code of method 1 - it is
really obvious what major problems it has.  If you are not a programmer,
please take my answer as is: Any explanation would be very long and
impossible to understand without knowing the source code and how method 1
works.

As for more discussion about this, please consider

Message-ID: <3B94E1CF.7498B010@pacbell.net>
Date: Tue, 04 Sep 2001 07:14:39 -0700
From: Ken <tyl### [at] pacbellnet>
Organization: POV-Ray Technical Assistance Group
Newsgroups: povray.beta-test
Subject: Attention: Beta Testers
Xref: news.povray.org povray.beta-test:4


    Thorsten


____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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